Pixel Font Pack
A downloadable asset pack
Buy Now$1.99 USD or more
7 clean pixel fonts for retro styled games.
Contains:
- Retro1.ttf
- Retro2.ttf
- Retro3.ttf
- Retro4.ttf
- Retro5.ttf
- Retro6.ttf
- Retro7.ttf
All of these fonts are TrueType Fonts and the font outlines in the preview images are just for visualization.
Purchase
Buy Now$1.99 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
Pixel_Font_Pack.zip 22 kB
Comments
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Really love the fonts and am currently using them in a game.
Only problem is the missing characters for German. Like the ü,ö,ä stuff.
Thank you!
I would add extra characters if I had time, but if you want to, you can import the fonts into BitFontMaker2 and create them yourself. It's a very basic and simple to use app, so it shouldn't be too difficult.
Hey! Thanks! I used fontforge to add the missing characters :D
Are these free to use in commercial projects?
Yes, you can use them in any project you'd like!
Really nice fonts! I bought these a while back and they fit really nice with the game I am making. I'll try to remember to post a link here when it is finished.
Thank you! I'd love to check it out when it's finished!
https://nathcra.itch.io/turtle-sword. Here you go! (I gave a link on the page to here because I love your fonts)
Hey, I played through your game and it was pretty fun! Thanks for using my font!
Thanks a lot. It's amazing font :)
Thank you very much. I appreciate it!
Hey Zekronz, this is a nice font however I find the images a bit misleading. I bought the font because I thought that it would have that outline and bit of shadow so I wouldn't have to write shader code for text to handle that, however I just got the regular versions of the text.
I don't know if .ttf is able to support colours like that, though I think you should make it clear that it doesn't have the outline + shadows in the description.
Here's what I got:
Hello, I am sorry that it might have felt a bit misleading and it's definitely my fault. I was certain I had specified that the outlines were just for visualization for the preview images, but I was mistaken.
I have updated the page now to make it more clear.
Thanks a lot for taking my feedback onboard!
Do you know how to write shader for shadow+outline? Maybe i will want to make it but i don't know how can i do.
I could look into writing one in Unity, haven't messed around with text shaders before.
Another idea could be splitting the font into 2 sprites- the outline+shadow and the centre, and then where the font is used, you'd overlay them both.